Related to: 'Out of this World'

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The Wizard and the War Machine

Lawrence Watt-Evans
Authors:
Lawrence Watt-Evans

At the end of The Cyborg and the Sorcerers, Sam Turner was making a life for himself on the planet Dest. He thought he had left the long-lost interstellar war between Earth and its rebellious colonies behind him forever."Forever" turned out to be eleven years. That was how long it took for another Independent Reconaissance Unit to respond to the distress call his ship had sent before it was destroyed. And this one made his own berserk killer computer look sane.

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The Nightmare People

Lawrence Watt-Evans
Authors:
Lawrence Watt-Evans

One night Ed Smith thought he was having a waking nightmare when he saw a monstrous face at his window, but in the morning his neighbors were missing. The people who later turned up were not quite right, and gradually Smith realized they not only weren't his neighbors, but weren't even human - they were the creatures he had seen . . .

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The Vondish Ambassador

Lawrence Watt-Evans
Authors:
Lawrence Watt-Evans

Once, not so long ago, A warlock named Vond built an empire in the southern part of the Small Kingdoms. Vond is gone, but his empire survives under the rule of a seven-person Imperial Council and a young regent named Sterren. The Empire of Vond was hardly trouble-free after Vond's departure. Its neighbors are understandably wary of further expansion, there are questions about how Vond's magic became so potent, and so on. Most of the World, though, doesn't care -- Vond is off there in the southeastern corner of the World, far away from anywhere important.But one day a dockworker named Emmis watches a Vondish ship arrive in Ethshar of the Spices and finds himself hired as native guide and aide to someone who claims to be Vond's ambassador plenipotentiary to the overlords of the Hegemony of the Three Ethshars.But who is the Vondish ambassador, really, and what is his true business in Ethshar? And who has followed him to the city?

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The Unwelcome Warlock

Lawrence Watt-Evans
Authors:
Lawrence Watt-Evans
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The Sorcerer's Widow

Lawrence Watt-Evans
Authors:
Lawrence Watt-Evans

The great wizard Nabal's death offers many opportunities, both for those who knew him and those who did not. For young conmen Ezak and Kel, it means a chance to loot the wizard's estate... if they can win the confidence of Nabal's widow, Dorna. But Dorna has plans of her own. She means to leave the tiny village for a better life in the city. And all of Nabal's wizardly artifacts and talismans will pay for that new life - if she can only get them there intact!

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Tales of Ethshar

Lawrence Watt-Evans
Authors:
Lawrence Watt-Evans
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The Lure of the Basilisk

Lawrence Watt-Evans
Authors:
Lawrence Watt-Evans
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The Misenchanted Sword

Lawrence Watt-Evans
Authors:
Lawrence Watt-Evans

Ethshar and the Northern Empire have been at war for hundreds of years. No one remembers why anymore or over what. No one dreams it could ever end until a wizard creates a sword that makes its user unbeatable.

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With a Single Spell

Lawrence Watt-Evans
Authors:
Lawrence Watt-Evans
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The Unwilling Warlord

Lawrence Watt-Evans
Authors:
Lawrence Watt-Evans
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The Spell of the Black Dagger

Lawrence Watt-Evans
Authors:
Lawrence Watt-Evans
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Ithanalin's Restoration

Lawrence Watt-Evans
Authors:
Lawrence Watt-Evans
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The Spriggan Mirror

Lawrence Watt-Evans
Authors:
Lawrence Watt-Evans

Every wizard in Ethshar knew that if you needed something special, something difficult to find, that Gresh the Supplier was the man to see. He was expensive, but always delivered. So when the Wizards' Guild finally got fed up with the little green nuisances that called themselves "spriggans," the Guild hired Gresh to fetch them the magic mirror that created the troublesome imps. The wizards thought finding it looked impossible. Gresh thought his methods would do the job. But no one had asked the spriggans what they thought!

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Relics of War

Lawrence Watt-Evans
Authors:
Lawrence Watt-Evans

Young Ishta found it in the forest, buried beneath dead leaves: a rounded, flattened stone as black as onyx. One side held a golden oval that glowed with a unnatural light. Of course, it had to be magic.But what did farmers know of magic? It could be dangerous, or it could be some harmless toy. They had to find out.Since Ishta was too young to bring her discovery to the Baron of Varag's stronghold, her older brother, Garander, went instead. Once there, Azlia, a beautiful wizard, recognized the stone immediately as Northern sorcery. She had to call Sammel, the local sorcerer, to find out its nature . . . a relic of the last great war.When the Baron takes the stone for himself, that should have ended things. But it was just the beginning for Garander. Because that magical stone wasn't the only relic left in the woods...

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The Seven Altars of Dusarra

Lawrence Watt-Evans
Authors:
Lawrence Watt-Evans
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The Sword of Bheleu

Lawrence Watt-Evans
Authors:
Lawrence Watt-Evans
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The Book of Silence

Lawrence Watt-Evans
Authors:
Lawrence Watt-Evans
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In the Empire of Shadow

Lawrence Watt-Evans
Authors:
Lawrence Watt-Evans

Pel Brown knew nothing about parallel universes, let alone travel between them. Then he stepped through a portal that appeared in his basement - and his life turned upside down.That first inexplicable doorway took him into a magic world called Faerie, ruled by the evil and mysterious Shadow. Another portal provided escape to a world of science and spaceships - and ruthless space pirates plundering the Galactic Empire.Imperial forces rescued Pel. They would even send him home - but only after he returned to Faerie and destroyed Shadow. And so, with wizards, spacemen, and swordsmen as his unlikely allies, Pel set out to beard the enemy in its stronghold.But real life is what happens while you're making other plans - as Pel learned when he uncovered his malign foe's true nature...

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The Reign of the Brown Magician

Lawrence Watt-Evans
Authors:
Lawrence Watt-Evans
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The Cyborg and the Sorcerers

Lawrence Watt-Evans
Authors:
Lawrence Watt-Evans

The cyborg code-named "Slant" was sent out as an Independent Reconnaissance Unit during an interstellar war between Earth and its colonies. The fighting ended three hundred years ago, but Slant's computer does not admit this - he is compelled to carry on as if the war were still raging. Then he comes across a planet where his sensors register "gravitational anomalies." The computer interprets these as enemy weapons research. The local inhabitants call the anomalies "magic."