Jack L. Chalker - The Hot-Wired Dodo - Orion Publishing Group

The Hot-Wired Dodo

By Jack L. Chalker

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Reality wasn't what it used to be. Life after life, as man, woman, and child, Cory Maddox was trapped in an endless cycle of ever-changing realities, on the run from his ruthless companions and from the shadowy figures that seemed to exist outside the increasingly unstable matrix.

As each new world proved increasingly bizarre, Cory wanted nothing more than to find the way home. Fragments of knowledge - a mysterious UFO crash, alien technology, glimpses of a computer that was controlling his fate - all pointed toward Matthew Brand, the virtual reality genius. But Brand had vanished long ago, into, or perhaps beyond, the borders of reality.

To break the cycle of cyber-reincarnation, Cory had to find Brand - before the actions of his enemies destroyed reality altogether . . .

Biographical Notes

Jack L. Chalker (1944 - 2005)
Jack Laurence Chalker was born in Baltimore, in 1944. He received an MLA from Johns Hopkins University and taught history and geography for over a decade before becoming a professional writer in 1978. He was active in the fan community from his teens and though he published work as an editor and critic, it is for his fiction that he is best known. He was a prolific author, writing across genres successfully, and was nominated for the Hugo and John W. Campbell New Writer awards, among others. His major work is The Well of Souls sequence, comprising ten books across two series, and featuring the 'godgame' narrative device that was his signature. He died in February, 2005.

For more information see www.sf-encyclopedia.com/entry/chalker_jack_l

  • Other details

  • ISBN: 9780575102255
  • Publication date: 31 Oct 2013
  • Page count:
  • Imprint: Gateway
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Humans had finally gone to the stars, as the dreamers had always hoped; celestial stretches of the galaxy became the playgrounds of a new spacefaring race. But now these worlds were being taken over by Titans, creatures with unimaginable, godlike powers, supremely indifferent to humanity's survival.There was one chance to stop them. Helena, one of the Titan-dominated planets, concealed an untapped, hundred-year-old weapon - Priam's Lens. Getting to Helena would not be difficult, but activating the lens was another matter. No one had ever returned from a Titan encounter. They simply disappeared - status unknown.Now a small ragtag crew made up of scientists, warriors, a priest, and a stowaway - naval officer Gene Harker - were ready to pit themselves against the greatest power in the universe. With the help of a mad space pirate, they descended upon the deadly planet. They would succeed - or die trying...

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Former Air Force officer and NSA agent Ron Moosic thought he had been assigned to be the Security Director for a nuclear power plant - but the power plant was only a cover for a top secret project sending observers back in time.And terrorists had taken control of the project and sent two of their own back to change the past. Moosic was sent downtime in pursuit, with two considerable handicaps: like all time travelers, he would change upon arrival into a person who was alive at the time - he could find himself changed into a young boy or a woman - and if he stayed too long, his memories would vanish and he would be trapped in the past.But Moosic quickly discovered that both he and the terrorists were only pawns in the time game, maneuvered by warring humans and... ex-humans in a future struggle that would either conquer the Earth or destroy all life on it...

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In its hour of need, the Well World's guardians had been neutralized. Nathan Brazil was shipwrecked on a desert island with a seemingly harmless girl but his contact with her had allowed his mind to be invaded, his will sapped, and his mission forgotten. Mavra Chang had been abducted by a vicious gang of inter-hex drug smugglers, and was now held prisoner by a revenge-mad creature who had surgically and genetically altered her into a bizarre form and made her a slave to powerful narcotics. But the Well could allow nothing to stop the guardian's journey for long. For the Well of Souls was only a machine; it needed the Watchers to handle events and circumstances beyond its sophisticated programming. And so it set plans in motion to jolt its champions back into the game. The only other help Brazil and Chang could expect was from the companions who had been swept along to the Well World by accident or design. But the newcomers had been caught in a web of intrigue and deceit spun by the ruling council, a group desperate to stop both Brazil and Chang. What none of them could know was that all of them, even the great Well computer, were being manipulated by the Kraang, an entity more ancient than the universe itself, a being that would use the guardians to give it powers far beyond even those of the Well of Souls- a being that would become a living god...

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Throckmorton P. Ruddygore, master wizard, had troubles again - but this time, they were partly of his own making. He'd finally beaten the Dark Baron, stripped him of all magical power, and exiled him from Husaquahr to Earth. But he hadn't counted on the Baron's using a computer there to create even more effective spells. Of course, the Baron couldn't use those spells. But the forces of Hell soon sent him a second-rank wizard who could - and a demon in the cellar to amplify the spells' power. And now the Baron was developing a scheme which would surely result in Armageddon before its time! So once again Marge the fairy and Joe the barbarian were called on to do the dirty work. They had to return to their home world and somehow stop the Baron - if they could...

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