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  • Land Under England

    By Joseph O'Neill
    Authors:
    Joseph O'Neill
    While searching for his missing father, Anthony Julian embarks on a terrifying journey into the Earth's interior. There he discovers a subterranean world, where descendants of the Roman Army suffer under a totalitarian regime in which individualism is completely obliterated by telepathic means. Refusing to join this rigidly controlled society, Anthony must fight to save his father and find a route to the surface - or perish.First published in 1935, the genre-transcending political and psychological themes of Land Under England put it far ahead of its time.
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  • Swan Song: Hooded Swan 6

    By Brian Stableford
    Authors:
    Brian Stableford
    In a galactic culture that extends from quasi-Utopian worlds such as New Alexandria to vermin-infested slums like Old Earth, the Star-Pilots have become the great heroes of the day. Grainger has become a legend in his own time, flying the prototype vessel of a new starship.... Having escaped from his contract with Charlot, Grainger is hounded by the Caradoc Commpany, who wants to extract everything from his brain about his former employer. But Charlot has other plans, and Grainger suddenly finds himself back on the Hooded Swan, leading a rescue mission for the Swan's sister ship in the bizarre Nightingale Nebula. This last voyage proves costlier than the previous ones, as Grainger must risk not only his life - but his very soul!
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  • The Fenris Device: Hooded Swan 5

    By Brian Stableford
    Authors:
    Brian Stableford
    In a galactic culture that extends from quasi-Utopian worlds like New Alexandria to vermin-infested slums like Old Earth, the Star-Pilots that link the cosmos are the great heroes of the day, and Grainger has become a legend in his own lifetime. The atmosphere of Mormyr is so dense that the surface is unreachable, which made it the ideal place for the alien Gallacellans to hide an ancient spaceship. Now they want it back. Grainger refuses, but when the Hooded Swan answers a mayday call, Grainger and his crew are trapped by a madman, who forces them to pursue the salvage anyway. Success will mean Grainger's freedom from Titus Charlot, owner of the Hooded Swan; failure will mean the death of the inhabitants of an entire planet. And then the Gallacellans appear!
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  • The Paradise Game: Hooded Swan 4

    By Brian Stableford
    Authors:
    Brian Stableford
    In a galactic culture that extends from quasi-utopian worlds like New Alexandria to the vermin-infested slums of Old Earth, the Star-Pilots are the great heroes of the day, and Grainger has become a legend in his own time. Pharos is paradise - or so it appears. But the champions of commerce want to package and sell the planet, and the conservationists want to stop them. Grainger's employer, Titus Charlot, is enlisted to negotiate a settlement, but the game is rigged. Charlot needs the Star-Pilot's help, but there seems to be nothing he can do - until the planet's ecosystem takes a hand, and "paradise" suddenly turns deadly!
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  • Promised Land: Hooded Swan 3

    By Brian Stableford
    Authors:
    Brian Stableford
    In a galactic culture that extends from quasi-Utopian worlds like new Rome to vermin-infested slums like Old Earth, the Star-Pilots are the great heroes of the day, and Grainger has become a legend in his own time, flying the revolutionary ship, Hooded Swan. The rain forest of Chao Phrya seems a more hospitable place than the Halcyon Drift or the underground world of Rhapsody, scenes of Grainger's previous adventures. But the colonists of the jungle planet are crazed and the indigenous population enigmatic; and Grainger must must undertake a mission that requires a lengthy journey on foot through the dense forest. His quest seems awkward, hazardous, and doomed to failure - and that's before the giant spiders make their appearance!
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  • The City of the Sun: Daedalus Mission 4

    By Brian Stableford
    Authors:
    Brian Stableford
    The fourth landing of the Daedalus Mission confronts Alex and his companions with a colonial culture seemingly modeled on a classic Utopian dream, but all of its inhabitants are infected with a mysterious alien parasite, and they no longer seem entirely human. Are they being controlled by the parasite, or has the parasite merely enabled them to transform themselves? Can the visitors from Earth avoid infection themselves, and what will the consequences be if they cannot? For once, the risks of the contact seem potentially far greater than any possible reward - but that still leaves the visitors with the necessity of passing judgment and deciding what to do, in an exceedingly awkward situation.
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  • Wildeblood's Empire: Daedalus Mission 3

    By Brian Stableford
    Authors:
    Brian Stableford
    The colony was successful. That was evident as soon as the recontact ship Daedalus had landed. It was successful, prosperous, and everything was due to the work and genius of J. Wildeblood, biochemist and planetary leader.This world now bore the name of its benefactor. And it was truly his empire, with a grateful, hard-working people heeding every wish of his descendants.But the suspicious scientific minds of the Daedalus's special crew were very uneasy. Was Wildeblood's Empire all it seemed - or was there a structure invisible to the eyewhich spelled out something a lot more blood-curdling?
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    Valley of Terror

    By Russell Rey, Denis Hughes
    Authors:
    Russell Rey, Denis Hughes
    Spatial Body 232: Zone K, because of its valuable strategic position as a satellite of Zennor, was the goal set by the exploratory expeditions from the Earth controlled ports of Zennor itself. A base on 232 offered many advantages for defence of the spaceways, and establishing a settlement there was a must lest rival races in the Galaxy gain a foothold on it first. But though successive ships blasted off with the avowed intent of claiming the cheerless grey satellite none had ever been heard of again, save one whose crew had returned to report fantastic storms of unknown origin. It was not until Tony Wayne and John Reece crash-landed their ship on 232 that they learnt its incredible secrets - and found there a fellow whose story was akin to a nightmare . . .
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    Pre-Gargantua

    By Neil Charles, Denis Hughes
    Authors:
    Neil Charles, Denis Hughes
    Man is established on Kliron XIV, a dark, bleak, barren little globe used solely as a base for spatial patrol ships. Life on Kliron is no bed of roses, but it is only when faced by perils that seem at first too incredible to believe that the best - and worst - is revealed in men. Here in Kliron XIV just such a peril materialises. For the first time in their lives men find themselves confronted by an enemy against which no weapon can prevail. Worse even than the Master Entity, the Gargantua are its slaves, evil Flowers of Darkness that bloom where no life can exist . . .
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    Purple Islands

    By Dee Carter, Denis Hughes
    Authors:
    Dee Carter, Denis Hughes
    To leave the earth in a vessel designed to ride the emptiness of outer space would certainly demand of its crew the very highest qualities of courage and determination. But if the journey was to be a one-way trip with the objective of establishing an offshoot of humanity on a distant world, then every mortal quality would have to be considerably strengthened. Such was the project launched by Doctor Helenus Smith. He selected his crew with apparently small regard for the obvious essentials, his motivations for doing so kept close to his chest. The trouble began when a nameless world interposed itself on their course, appearing from nowhere, and upon which they were unexpectedly forced to land . . .
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    Lost Aeons

    By Berl Cameron, Denis Hughes
    Authors:
    Berl Cameron, Denis Hughes
    Few adventures in the annals of spatial conquest have aroused so much interest and speculation as the discovery, some ten years ago, of Cloris 2. Often described nowadays as a small, exotic world of infinite charm, Cloris 2 is regarded as an ideal holiday resort. It now boasts some of the best hotels and playgrounds in the universe, yet no so long ago it was deserted, peopled only by the ghosts of a long dead race.Belonging to a neighbouring galaxy, Cloris 2 was well outside the exploration range of the vessels of the time, and could only have been visited through a mischance, without hope of return. Such a chance was forced on a handful of people caught up in the mesh of an operation which began long in the past - they had no choice. The discovery of Cloris 2 is one of human courage and the hand of the unexpected, piracy, narrow escapes from alien defence and the ghosts of past tragedy.
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    When the Green Star Calls

    By Lin Carter
    Authors:
    Lin Carter
    To him, Earth was a prison of the mind and body. Only on the world of the Green Star would he walk - in the borrowed body of a primitive youth.
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    The Quest of Kadji

    By Lin Carter
    Authors:
    Lin Carter
    Zarouk, aging warrior and grandfather to young Kadji, implored the boy to dethrone Prince Yakthodah, vile impostor-heir to the throne of the Dragon Emperor. On Haral, his faithful, black Feridoon pony, and with beautiful, redhaired Thyra at his side, Kadji rode East to vanquish his foe - knowing full well that if he failed to decapitate Yakthodah, he would be branded coward . . . and worse!
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