By Charlaine Harris
Welcome to the most intriguing mystery you'll read this year.Welcome to Midnight, Texas. From the #1 New York Times bestselling author of the Sookie Stackhouse novels-"the Mark Twain of things that live under your bed"-comes a new novel of Midnight, Texas, the town where some secrets will never see the light of day...At Midnight's local pawnshop, weapons are flying off the shelves-only to be used in sudden and dramatic suicides right at the main crossroads in town. Who better to figure out why blood is being spilled than the vampire Lemuel, who, while translating mysterious texts, discovers what makes Midnight the town it is. There's a reason why witches and werewolves, killers and psychics, have been drawn to this place. And now they must come together to stop the bloodshed in the heart of Midnight. For if all hell breaks loose-which just might happen-it will put the secretive town on the map, where no one wants it to be...
Necroscope®: The Möbius Murders
By Brian Lumley
Harry Keough, aka the Necroscope, has always considered himself a master of the Mobius Continuum - a dimension existing parallel to all space and time and his personal instantaneous gateway to anywhere in the multiverse. But this is hardly overweening conceit on Harry's part, for to his knowledge he is not unique; two other intelligences, with powers similar to his, do indeed exist. One such is the long-dead August Ferdinand Mobius himself, the German astronomer, mathematician, and discoverer of the eponymous Mobius Strip which led him to explore, posthumously, his previously conjectural Continuum; and the other is Harry's son, who has not only inherited his father's mathematical skill but also the metaphysical talent by means of which the Necroscope converses with dead people in their graves! Picture Harry's confusion, then, on returning home via the Mobius Continuum from an adventure in Las Vegas, as he witnesses however briefly a flailing figure hurtling conscious but uncontrolled through the endless midnight of the Continuum. Who could this be - how can it be? - that a helpless, silently protesting other is rushing meteor-like across the Continuum's Stygian vault? Moreover, if he hasn't arrived here voluntarily, then what vile murderer has sent his victim on this monstrous journey to the end of life itself? For Harry is sure that this is neither his son's nor Professor Mobius' doing. Who and where is he, this Mobius murderer? It is a mystery that only the Necroscope can ever hope to solve - but at what risk to his own life?
Necroscope®: The Plague-Bearer
By Brian Lumley
Harry Keogh is moving on. Though the search for his missing wife and child continues, his heart now lies in Edinburgh with Bonnie Jean-a beautiful Scottish werewolf whose friendly pack and flourishing pub have given him a place he can almost call home.But from the rocky heights of Sicily, the diabolical Francezci brothers plot the wolf-pack's destruction; and down in the terrible Pit beneath Le Manse Madonie, an ancient evil schemes.The vampires conspire. They reach a decision. They choose a vector. Mafia thug Mike Milazzo is no good to anyone, anytime, anywhere . . . which makes him perfect. Disposable.The brothers infect him with a deadly poison-an engineered plague that even a werewolf could never survive-and they offer him a terrible bargain: successfully contaminate the wolf-pack, and receive the antidote. Fail, and die!Mike has everything to lose. So does Harry Keogh. But the Necroscope lost everything once before, and he isn't about to do it again...
The Nations of the Night
By Oliver Johnson
In this, the second book of the epic trilogy begun in The Forging of the Shadows, the once-glorious city of Thrull has become a place of death and despair. Seven years before, Lord Faran Groton, High Priest of the God of Darkness, overthrew Thrull and set loose his army of vampires to plague the city, waiting for the day the sun would rise no more...But the God of Light has his champions as well. A motley trio of survivors searches for the three ancient artifacts which can defeat the darkness. Traveling far beyond their own lands, they will encounter nightmares and disasters before facing their most dangerous enemies -- the Dark-born Nations of the Night!
Not For All The Gold In Ireland
By John James
The hard years on the Amber Road had changed Photinus the Greek. He had won a fortune and lost an eye and married various wives and become a God. His cousin Philebus had played the game of the pea and the three cups; now, reluctantly, Photinus - Votan - set off to retrieve the Deed of Monopoly to all the Gold of Ireland.Sequel to the remarkable VOTAN, NOT FOR ALL THE GOLD IN IRELAND continues the adventures of John James' reluctant hero Photinus. One of the forgotten classics of fantasy, the duology is ripe for rediscovery. Fans include Neil Gaiman, who has provided a new introduction to the Fantasy Masterwork collection.
By Karl Edward Wagner
Where once the mighty Kane has passed, no one who lives forgets. Now, down the trail of past battles, Kane travels again. To the ruins of a devastated city peopled only with half-men and the waif they call their queen. To the half-burnt tavern where a woman Kane wronged long ago holds his child in keeping for the Devil. To the cave kingdom of the giants where glory and its aftermath await discovery. To the house of death itself where Kane retrieves a woman in love.The past, the future, the present - all these are one for Kane as he travels through the centuries.Contents:"Undertow""Two Suns Setting""The Dark Muse""Raven's Eyrie""Lynortis Reprise""Sing a Last Song of Valdese"
By Brian Lumley
Jake Cutter is reluctantly learning how to be a Necroscope - how to use the Möbius continuum to travel instantaneously from place to place, how to talk to the dead - but the dead don't like him much. It seems Jake's got a hitchhiker in his mind, a dead vampire named Korath. But since Korath holds the key to the Möbius equations, Jake can't just kick him out...In Australia, Jake helped E-Branch destroy the aerie of the mind-master, Nephran Malinari, one of the trio of Great Vampires who came to Earth from the vampire world. Malinari escaped and went to ground with the hideously beautiful Lady Vavara. Vavara has taken over a holy monastery on a beautiful Greek island and turned the nuns into most unholy creatures of fearsome appetites for all things carnal.But Jake wants revenge against the Italian mobsters who killed the woman he loved. As far as he's concerned, E-Branch can search for Malinari, Vavara, and the metamorphic Lord Szwart without him until he's satisfied his own bloodlust. But it seems vampire-hunting is truly Jake's job now - the men he's trying to kill aren't men at all but vampires hidden for two generations in human guise!To defeat them, Jake will need every weapon in Necroscope's arsenal, including the power to call the unsleeping dead out of their mouldering graves...
Necroscope V: Deadspawn
By Brian Lumley
High tide in a sea of blood!...And for Harry Keogh, Necroscope, the tide has finally turned. Always the champion of the living and the dead alike, now Harry is shunned by all men. Always a hunter of the evil that stalks the night, now he in turn is hunted. Always the hero, now he is the plague-bearer, the menace - the monster!But yet his greatest battle will be with himself, with the Thing Inside. For the Necroscope is now a vampire.Forsaken by the teeming dead pursued by the espers of E-Branch, Harry has a choice: to be banished, hounded right out of this world...or to release the plague which he carries within himself upon all humanity!
By Brian Lumley
They're on the run! Now that their monstrous vampire 'gardens' under London, in Australia, and on the Greek island of Krassos have been razed, two 'Lords' and a 'Lady' of the Wamphyri Malinari the Mind, Lord Szwart, and the hag Vavara have joined forces, leaving a trail of undead destruction as they flee headlong from Ben Trask's E-Branch and the dead-waking Necroscope, Jake Cutter.But headstrong Jake has problems of his own. In the metaphysical Mobius Continuum, it appears that his blue life-thread - the emblem of his humanity - is gradually fading, changing to red. And not only red but blood red, dreaded insignia of the Great Vampire! Could this be the downside of Harry Keogh's legacy? And if so, are Necroscope and Trask's ESP-talented Avengers - his team of precogs, telepaths, and locators - hastening in pursuit of their own hideous doom? Earth's fate is undecided, mankind's destiny on hold, the future a page as yet unwritten.And the future was ever a devious thing...
By Pat Murphy
Growing up on the edge of the Missouri wilderness in the 1830s, Nadya knew she was not like other girls. But when she became a woman and the Change came, she discovered just how different she was. For Nadya was a shapechanger, a werewolf like her mother and father before her...
The Night of the Swarm
By Robert V.S. Redick
As it reaches its thunderous conclusion. Robert V.S. Redick's stunning and original fantasy series combines the invention of Scott Lynch with the power of Philip Pullman.The mighty centuries-old ship, Chathrand is long gone ...At the centre of an enchanted forest stands a clearing. Above it looms a ruined fragment of a vast tower. At its base, a group of friends. Exhausted, terrified. They stand around the body of a sorcerer, Arunis. They have slain this foe, but not before he unleashed the Swarm of Night, an ever-growing cloud of annihilation that is even now spreading across the world of Alifros.Arunis summoned the Swarm using the Nilstone, an artifact from the land of the dead. And only the Nilstone has the power to banish the Swarm again. But to do this the friends, Pazel, Thasha, Neeps and the mage Ramachni, must pass through a deadly, war-torn world, by land and sea, to the very maw of death's kingdom. Only there, far from any hope of rescue, can the Nilstone be cast away.But the Nilstone is no longer a secret. The sorceress Macadra is searching for the travellers. And while they have only each other to rely on, Macadra has an empire at her command.
By Brian Lumley
DEAD MEN TELL NO TALES...Except to Harry Keogh, Necroscope. And what they tell him is horrifying.In the Balkan mountains of Rumania, a terrible evil is growing. Long buried in hallowed ground, bound by earth and silver, the master vampire schemes and plots. Trapped in unlife, neither dead nor living, Thibor Ferenczy hungers for freedom and revenge.The vampire's human tool is Boris Dragosani, part of a super-secret Soviet spy agency. Dragosani is an avid pupil, eager to plumb the depthless evil of the vampire's mind. Ferenczy teaches Dragosani the awful skills of the necromancer, gives him the ability to rip secrets from the mind and bodies of the dead. Dragosani works not for Ferenczy's freedom but world domination. he will rule the world with knowledge raped from the dead.His only opponent: Harry Koegh, champion of the dead and the living.To protect Harry, the dead will do anything - even rise from their graves!
Necroscope II: Wamphyri!
By Brian Lumley
Things in the ground, thinking their thoughts . . .. . . Thoughts they can express only through Harry Keogh, NECROSCOPE. For that's Harry's talent, and his burden: he reads the thoughts of the dead in their graves - and the thoughts of the UNdead! Except . . . the undead are thinking thoughts that are totally-unthinkable!Yulian Bodescue's mother fainted at the tomb of Thibor Ferenczy, vampire. Corrupt from birth, now Yulian feels a strange compulsion: to discover his real father and spread his works abroad. Only Harry Keogh, prisoner of the metaphysical Mobius Continuum, can stop him. Harry's other big problem is this:HE DOESN'T HAVE A BODY!
Necroscope IV: Deadspeak
By Brian Lumley
When vampires stalk among us . . . Robbed of his supernatural powers, Harry Keogh is back from Starside, the vampire sourceworld. A mere man again - denied access to the metaphysical Möbius Continuum, no longer able to communicate with the dead - now he must rebuild his life in a world made safe only through his efforts. But safe for how long? E-Branch, Britain's mindspy organisation, wants Harry back with his invaluable talents intact. Likewise the Great Majority, his countless dead friends across the world, who know that he's needed as never before. For the old thread has risen anew! Crumbling in their graves, the teeming dead fear for Harry. If the ex-Necroscope can't find and destroy the last of the Ferenczys, that nightmare vampire dynasty, they know that the vampire will find him. He must regain his powers - or risk becoming a vampire himself, undead for ever . . .
Necroscope III: The Source
By Brian Lumley
An invasion from an alien dimension! That would be horror enough in itself: the thought of monstrous beings stalking the Earth. But how much more nightmarish if the invaders were each and every one . . . VAMPIRES!Searching the infinite parallel time-streams of the metaphysical Mobius Continuum for his long-lost wife and son, the Necroscope Harry Keogh discovers that Soviet scientists have accidentally opened a portal to mankind's worst nightmares. The lethal terror of Chernobyl is a mere bad dream in comparison.THE SOURCE of all Dark Legends can now be reached by any who dare pass through the Gate. And by some who do not dare - but who have no choice . . .
Necroscope: The Touch
By Brian Lumley
Malevolent aliens, the Mordri Three decide to become so evil that God himself will have to stop them. They can alter flesh with a simple touch, literally turning people inside out or seeding them with cancer. The Three have already destroyed an entire solar system and most of their own race. Their next targets: mankind and Earth!On Earth, Scott St. John is mourning his wife when he is struck by a golden arrow of light - a fragment of the soul of Harry Keogh, the original Necroscope - and gains powers he does not understand. A mysterious, beautiful woman appears, desperately trying to warn Scott about something . . . then vanishes midword. Scott dreams of a very unusual Wolf, who begs him - in human speech - for rescue. A fledgling Necroscope, a telepathic Wolf, a beautiful woman from beyond the stars, the ghost of Harry Keogh, the best of E-Branch's psychic fighting forces, and a dead girl who is not yet ready to seek her just reward must defeat three impossibly strong, psychically gifted monsters whose touch literally melts flesh from bone.
By Brian Lumley
Harry Keogh, Necroscope, is no more . . .And the Wamphyri are back - not only in the Vampire World, where the ancient northern ice has melted to release the original, the most evil, most powerful vampires of all time, but in our world, too. Without Necroscope - the one man who could talk to the dead and undead alike - only Ben Trask and the weirdly talented espers of his secret organisation, E- Branch, stand between Mankind's survival and its domination by terrible invaders from Starside. Trask: human lie-detector; David Chung: locator of all things evil; Ian Goodfly: precog, whose glimpses of the ever-furtive future have so often saved the lives of his E-Branch colleagues. Three men, their technology and the esoteric talents against shape-changing challengers from a parallel universe. The odds don't look good, and Harry Keogh is dead and gone, his motes scattered throughout the Universes of Light. But as Harry himself was witness, death isn't like that . . .Harry may be dead, but his legacy lives on.
By James P. Blaylock
Blaylock's Night Relics is a chilling novel of unearthly emotional power, a ghost story that pushes beyond the classic form. It is the tale of a man haunted by the ghosts of the human heart - both real and imagined - where lost memories and lost loves whisper on the wind. It is a perfectly captured nightmare.
By Jacqueline Carey
Moirin is alone, and far from the land of her birth, with nothing but a few resources of her own to draw upon, and few friends she can call upon, in what is about to become a nation of enemies.And there are hard questions ahead that she will have to answer: whether she can forgive a deliberate betrayal; whether she will fight against all odds for her love; and whether, when all believe her dead and her life and her religion hang in the balance, Moirin can sacrifice her beliefs, or will hold true to her goddess even in death ...
By Jacqueline Carey
Moirin is alone, and far from the land of her birth, with nothing but a few resources of her own to draw upon, and few friends she can call upon, in what is about to become a nation of enemies.She has her natural ability with a bow, for survival, and a facility for languages - and then there are the gifts of her gods: a small ability for foretelling, for concealment, and to coax plants to grow. Alongside them all she has the gift of Naamah: the gift of desire. Yet these are small advantages against the challenges she will face - betrayal, treachery and indoctrination - and some of them may not prove to be advantages at all.There is a long, difficult journey ahead of her, in her search for Bao, the young Ch'in warrior who carries a piece of her soul as well as her heart, and harder decisions to make. Whether she can forgive a deliberate betrayal; whether she will fight against all odds for her love; and whether, when all believe her dead and her life and her religion hang in the balance, Moirin can sacrifice her beliefs, or will hold true to her goddess even in death ...