By Justina Robson
This groundbreaking new novel from one of the genre's most respected authors is a thrilling mix of science, magic and politics.In Harmony, only model citizens are welcome.A perfect society must be maintained. The defective must be eradicated. For orphans like Nico and Twostar, this means a life that's brutal, regulated and short. But Nico and Twostar are survivors, and when they're offered a way out of the slums, they take it. Unfortunately, no one told Nico the deal included being sentenced to death for the murder of one of Harmony's most notorious gang leaders.Or that to gain his freedom, first he must lose his mind.
By Jon Wallace
Another high action SF dystopia perfect for fans of Richard Morgan and Alfred Bester alike. The follow-up to the acclaimed Barricade this another short, sharp and kinetic SF thrillerKenstibec is a Ficial - a genetically engineered artificial life form; tough, skilled, hard to kill. Or at least he was. He's lost the nanotech that constantly repaired him. Life just got real. Just like it is for the few remaining humans in this blighted world - the Reals; locked in a fight over a ruined world with the Ficials they created to make Utopia.And now Kenstibec must take a trip to the pinnicle of our failed civilisation. The Steeple is a one thousand storey tower that looms over the wreckage of London. It is worshipped, feared and haunted by attack droids and cannibals. And the location of a secret that just might save Kenstibec's life.The only way is up.
Sister of the Sun
By Clare Coleman
In the first volume, DAUGHTER OF THE REEF, Tepua, the daughter of an atoll chief is stranded on an unknown island called Tahiti. Despite adversity and peril, she has made a life and found passion. In the second volume, SISTER OF THE SUN, years after she first landed on Tahiti, she returns to her home island to care for her dying father--and discovers that home can change. She faces challenges both brutal and overwhelming as a band of foreigners ruins the mystical beauty of her island and unleashes the savagery at the heart of her homeland.But Tepua is possessed of a passion all her own--one that could lead her people to war and destruction, one over which only she can possibly hold control, as the fate of all her people rests in her hands.
By Karen Joy Fowler
Set in the Old West, this is the strange, magical tale of Sarah Canary and the ragtag band of misfits and lovers she trails in her wakeWhen black cloaked Sarah Canary wanders into a railway camp in the Washington territories in 1873, Chin Ah Kin is ordered by his uncle to escort 'the ugliest woman he could imagine' away. Far away. But Chin soon becomes the follower. In the first of many such instances, they are separated, both resurfacing some days later at an insane asylum. Chin has run afoul of the law and Sarah has been committed for observation. Their escape from the asylum in the company of another inmate sets into motion a series of adventures and misadventures that are at once hilarious, deeply moving, and downright terrifying.
Strength Of Stones
By Greg Bear
In a theocratic world far into the future, cities control their own movements and organization. Constantly moving, growing and decaying, taking care of every need their inhabitants might think of, the cities have decided that humans are no longer a necessary part of their architecture, casting them out to wander in the wilderness and eke out a meager subsistence. To the exiled humans, the cities represent a paradisiacal Eden, a reminder of all they cannot attain due to their sinful and unworthy natures. But things are beginning to change. People are no longer willing to allow the cities to keep them out, choosing instead to force an entry and plunder at will. The cities are starting to crumble and die because they have no purpose or reason to continue living without citizens. One woman, called mad by some and wise by others, is the only human allowed to inhabit a city. From her lonely and precarious position at the heart of one of the greatest cities ever, she must decide the fate of the relationship between human society and the ancient strongholds of knowledge, while making one last desperate attempt to save the living cities.
Swordsmen of Gor
By John Norman
Fresh from his exploits in the Steel Worlds, home of the Kurii, a savage alien race intent on conquering Gor, Tarl Cabot has been returned to an isolated beach, at coordinates apparently specified by the Priest-Kings, the masters of Gor and the enemy of the Kurii. His only companions are his beautiful new slave Cecily, and Ramar, a ferocious sleen bred in the Steel Worlds to hunt and kill. But why has he been returned to such a remote spot? Did the Priest-Kings wish their former agent to serve them once more? Did the Kurii intend to use Cabot to further their own ends? The truth, as Tarl will learn, is darker, and deeper, than either of these possibilities.In SWORDSMEN OF GOR, the latest book in John Norman's best-selling Gorean saga, follow Tarl as he embarks on a new adventure with the Pani, a strange people with mysterious origins, and learn the dark, sinister truth behind his return to Gor, the Counter-Earth.
Swords of Lankhmar
By Fritz Leiber
Drawing themes from Shakespeare, Edgar Allen Poe, and H.P Lovecraft, master manipulator Fritz Leiber is a worldwide legend within the fantasy genre, actually coining the term "Sword and Sorcery" that describes the sub-genre he helped create. Before THE LORD OF THE RINGS took the world by storm, Leiber's fantastic but thoroughly flawed anti-heroes, Fafhrd and Gray Mouser, adventured and stumbled deep within the caves of Inner Earth as well, albeit a different one. They wondered and wandered to the edges of the Outer Sea, across the Land of Nehwon and throughout every nook and cranny of gothic Lankhmar, Nehwon's grandest and most mystically corrupt city. Lankhmar is Leiber's fully realized vivid incarnation of urban decay and civilization's corroding effect on the human psyche. Fafhrd and Mouse are not innocents; their world is no land of honor and righteousness. It is a world of human complexities and violent action, of discovery and mystery, of swords and sorcery. THE SWORDS OF LANKHMAR finds the city characteristically plagued by rats. Fafhrd and the Gray Mouser are in the employ of Glipkerio, the overlord, to guard a grain ship on its journey. Along the way the rats on board stage a rebellion and threaten to take the ship until a two-headed sea monster saves the day. If only there were two-headed sea monsters everywhere, Lankhmar would be safe, too. Alas, upon returning to the city, the two discover that Lankhmar is controlled by rats. It is a city known for its thieves and swine, but even the city's muddiest bottom feeders had never seen pillaging and plundering like this. And only the sorcerers Sheelba of the Eyeless Face and Ningauble of the Seven Eyes can scare this scourge. Mouser must shrink into the rat's world and Fafhrd must unleash the feared feline War Cats. Then the fun really begins.
By Dave Duncan
The world's most deadly assassin has been hired to kill King Ambrose. Only Emerald can identify the killer's evil magic and only Stalwart knows what he looks like. They must trap the killer before he can strike at the King - or at them, if he sees them first. All Wart's superb skill with a sword will not avail against this terrible foe.
By George Zebrowski
Joe Sorby, a high school student of a future century, has a longing for faraway places that eventually takes him to a life of hardship and danger on the planet Mercury and in the Rings of Saturn.
By Donald Moffitt
Many centuries ago, an alien race known as the Nar were able to recreate human beings from genetic code, broadcast from Earth into outer space by a beleaguered humanity. Although the Nar are kind and benevolent masters to the humans, discontent leads the humans to revolt, and the Nar realize that they do not yet fully understand their rebellious creations. They allow a group of humans to travel millions of light years through the galaxy, in order to discover what has happened to the original occupants of planet Earth. However, none of the human participants of the expedition are prepared for what awaits them at the completion of their journey...
Shards of Empire
By Susan Shwartz
In the tenth century, the center of the world is not Rome, but Byzantium - a glorious empire, upon which the sun never sets. Constantinople, the center of this mighty dynasty, is starting to unravel. The great kings and princes, the holy city, the affluence of the empire will be scattered to the winds. Attacked by the Turks on all sides, Byzantium looks to its emperor for deliverance. Leo Ducas, heir to the Byzantine crown, must fight for his inheritance, but he doesn't truly know who his enemies are. Shunned by the citizens of Constantinople, Leo flees the city and great works are revealed to him. He learns of a realm that falls outside his Christian training, a realm of magic and wisdom...
By Carol Severance
Legendary island warrior Iuti Manu is seeking refuge from her murderous brothers across the Empty Sea. Accompanied by Tarawe, the Storm Caller, Iuti flees her brothers' revenge for destroying the family's totem, the shark god. But the sea does not live up to its name. On what is supposed to be an empty, wet wasteland is a distant island. On this island mirage, the earth is rumbling and the dolphins are battling the birds for possession of the air as well as the sea. The only inhabitants are bloodthirsty bird-worshippers who are searching for a fresh sacrifice. Iuti must battle her nemesis alone, but only when the Storm Caller has mastered the art of controlling the winds and water. Together they help repair the broken magic of the sea.
By James C. Glass
On the planet Shanji, a ruthless Emperor rules a subjugated people. Kati, raised by the lower caste Tumatsin, is taken captive by the Emperor's troops, but saved by The Searchers, who see her as the promised Empress of Light, who can control the hot light of creation. But Kati's psychic powers can destroy a planet or star, and could be beyond everyone's control. She must decide how to use her powers when there is a planetary invasion from afar, led by a powerful Empress Kati thought was her friend and teacher. The barbarian girl must take charge of her own destiny, not only for herself but for Shanji and its neighboring worlds. Born with the heritage of two races, she must rule both of them.
By George Zebrowski
Ranging from hard science fiction ("Godel's Doom") to alternate history ("Lenin in Odessa") to first alien contact ("Bridge of Silence"), this collection delineates one of the unique voices writing science fiction today. In the tradition of Stanislaw Lem, each of the stories in this collection confronts the big questions of human existence. The detailed notes that follow each story provide insight into the author's influences and include commentary from other noteworthy authors in the field.
By Paula Downing King
A descendant of Earth's gypsies, Sailmaster Pov Janusz continues the nomadic existence of his ancestors as he guides his cloudship Siduri's Net through the perils of deepspace in search of rich mineral treasures.
Swords Against the Shadowland
By Robin W. Bailey, Fritz Leiber
Years ago, Fafhrd and the Gray Mouser turned their backs on the city of Lankhmar and the painful memories it held. But now, a deadly plague, spawned from a sorcerer's curse, sweeps through the streets of Lankhmar, eating its victims from the inside and laying waste to the once-vibrant city. The two reluctant heroes are called forth once again to face Lankhmar's winding alleys - and the old ghosts who lurk in them!
The Sardonyx Net
By Elizabeth A. Lynn
A nomadic starship, the Sardonyx (a.k.a. Yago) Net is manned by the Yago family, with Zed Yago as its captain. The Sardonyx Net is responsible for picking up space trash (i.e., convicts) in the Sardonyx sector. Zed gets great pleasure from torturing the convicts before selling them as slaves. The authorities of the planets in the Sector turn a blind eye as the Yagos drug and torture the criminals. But the Yagos¿ entire operation is at risk when there is a shortage of the drug they use to control the criminals and when Dana Ikoro arrives. In this story of forbidden love, crime, corrupt justice, and lucrative business, the Yago family must fight to keep their business stable.
Some Dreams Are Nightmares
By James E. Gunn
These stories share a common concept: man has dreamed for centuries about space flight, about happiness, about immortality. If only I could fly to the moon, he has told himself, if only I could find true happiness, if only I could live forever ... then I would be like a god. These stories, however, go on to demonstrate that every dream come true brings unforeseen consequences. The power of man to dream and make his dreams come true is unlimited, but each step forward must be paid for, there is no such thing as a free lunch, and some dreams are nightmares.
Swords and Deviltry
By Fritz Leiber
Swords and Deviltry, the first book of Leiber's landmark series, introduces us to a strange world where our two strangers find the familiar in themselves and discover the icy power of female magic. Three master-magician femme-fatales and a sprightly lad illuminate the bonds between father and son, the relationship between the bravado of the imagination, and the courage of fools. A hedge wizard explains the cold war between the sexes. Mouse and Fafhrd meet again and learn the truth of how Mouse became the Gray Mouser. Together they traverse the smoke and mirrors of Lankhmar learning more and more of the foggy world in which they live, mapping the sinister silent symptoms of the never-ending night-smog. They follow the night-smog's relation to the region's longing for larceny and the hazy opiate of vanity. Last but certainly not least, they experience the pleasures and pains of the City of Sevenscore Thousand Smokers that will lead them to countless more adventures and misadventures.
Swords Against Death
By Fritz Leiber
While THE LORD OF THE RINGS took the world by storm, Fritz Leiber's fantastic but thoroughly flawed anti-heroes, Fafhrd and Gray Mouser, adventured and stumbled deep within the caves of Inner Earth as well. They wondered and wandered to the edges of the Outer Sea, across the Land of Nehwon and throughout every nook and cranny of gothic Lankhmar, Nehwon's grandest and most mystically corrupt city. Lankhmar, is Leiber's fully-realized, vivid incarnation of urban decay and civilization's corroding effect on the human psyche. Fafhrd and Mouse are not innocents; their world is no land of honor and righteousness. It is a world of human complexities and violent action, of discovery and mystery, of swords and sorcery. SWORDS AGAINST DEATH, the second volume in the Lankhmar series, finds Fafhrd and the Gray Mouser beginning their real journey. Their hearts altered by the loss of first true love, they embark on a long and winding path of drunken debauchery and womanizing until crossing paths with two cross wizards, Sheelba of the Eyeless Face and Ningauble of the Seven Eyes. A most violent of clashes ensues. Fafhrd and the Gray Mouser descend into Thieves House to discover the exacting skill of the united backstabbing Thieves of Lankhmar and their rival guild, The Slayer's Brotherhood, the city's unionized killers. They would wander along The Bleak Shore to a howling tower to show how fear isn't the product of murder but the cause. Fafhrd and the Gray Mouser must resume their plundering and drunken debauchery until once again darkness had taken the balance for its favor and then a change would come. These are just a few of the encounters our swindling swordsmen will willingly endure in ridding their hearts of their first true loves. But did they know it would make them indentured swordsman servants to their former foes, the formidable Sheelba and Ningauble?