Related to: 'Wild Cards: Aces Abroad'

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Wild Cards 4-7: The Puppetman Quartet

George R.R. Martin
Authors:
George R.R. Martin

There is a secret history of the world - a history in which an alien virus struck the Earth in the aftermath of World War II, endowing a handful of survivors with extraordinary powers. Some were called Aces - those with superhuman mental and physical abilities. Others became Jokers - cursed with bizarre mental or physical disabilities. Some turned their talents to the service of humanity. Others used their powers for evil. Wild Cards is their story.THE PUPPETMAN QUARTET builds on the original trilogy and also introduces a new cast of heroes and villains, all trying to make their way in a changed world. But the mysterious Ace known as the Puppetman has a plan which will thrust him into a postion of immense power, and he is prepared to murder anyone who stands in his way...This quartet contains stories by Roger Zelazny, Walter Jon Williams, Pat Cadigan, Walton Simons, Lewis Shiner, Michael Cassutt, John J. Miller, Melinda Snodgrass and George R. R. Martin himself.Contains WILD CARDS: ACES ABROAD, WILD CARDS: DOWN AND DIRTY, WILD CARDS: ACE IN THE HOLE and WILD CARDS: DEAD MAN'S HAND

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Wild Cards 18-20: The American Heroes Triad

George R.R. Martin
Authors:
George R.R. Martin
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Wild Cards 1-3: The Epic Beginning

George R.R. Martin
Authors:
George R.R. Martin
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Windhaven

George R.R. Martin, Lisa Tuttle
Authors:
George R.R. Martin, Lisa Tuttle

Among the scattered islands that make up the water world of Windhaven, no one holds more prestige than the silver-winged flyers, romantic figures who cross treacherous oceans, braving shifting winds and sudden storms, to bring news, gossip, songs and stories to a waiting populace.Maris of Amberly, a fisherman's daughter, wants nothing more than to soar on the currents high above Windhaven. So she challenges tradition, demanding that flyers be chosen by merit rather than inheritance.But even after winning that bitter battle, Maris finds that her troubles are only beginning. Now a revolution threatens to destroy the world she fought so hard to join - and force her to make the ultimate sacrifice...This early collaborative novel from George R. R. Martin and Lisa Tuttle is a masterclass of fantasy and storytelling.

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Wild Cards: Lowball

George R.R. Martin
Authors:
George R.R. Martin
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Wild Cards: Dead Man's Hand

George R.R. Martin, John J. Miller
Authors:
George R.R. Martin, John J. Miller
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Wild Cards: Ace in the Hole

George R.R. Martin
Authors:
George R.R. Martin
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Wild Cards: Down and Dirty

George R.R. Martin
Authors:
George R.R. Martin

The return of the famous shared-world superhero books created and edited by George R. R. Martin, author of A GAME OF THRONESWhen an alien virus struck the Earth decades ago, it spawned a new breed of superhuman men and women. Those with useful mutations were known as Aces, those with deformities as Jokers. Now, in New York's Jokertown, a savage street war has broken out between the Mafia and a gang known as the Shadow Fists. A courageous band of Aces must go underground to wage a war against the powers of the criminal netherworld. Edited by George R.R. Martin and including a story by him, this volume also features stories from Roger Zelazny, Pat Cadigan, Melinda M. Snodgrass and many more.

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Wild Cards: Fort Freak

George R.R. Martin
Authors:
George R.R. Martin

The return of the famous shared-world superhero books created and edited by George R. R. Martin, author of A GAME OF THRONESIn 1946, an alien virus that rewrites human DNA was accidentally unleashed in the skies over New York City. It killed 90% of those it infected. Nine percent survived, mutated into tragically deformed creatures. And one percent gained superpowers. The Wild Cards shared-universe series, created and edited by bestseller George R. R. Martin (called 'the American Tolkien' by TIME), is the tale of the history of the world since then - and of the heroes among the one percent. Now, in the latest Wild Cards mosaic novel, we get to know the hard-bitten world of Manhattan's Fifth Precinct - or 'Fort Freak' - as cops and malefactors alike call the cop-shop where every other desk sergeant, detective, and patrol officer is more than human. Featuring original work by writers such as Cherie Priest, author of the bestselling BONESHAKER; Paul Cornell, HUGO-nominated comic book and DOCTOR WHO writer; David Anthony Durham, winner of 2009's JOHN W. CAMPBELL AWARD FOR BEST NEW WRITER, and many others, FORT FREAK is one of the strongest offerings yet in the ongoing Wild Cards project.

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Wild Cards: Suicide Kings

George R.R. Martin
Authors:
George R.R. Martin

The return of the famous shared-world superhero books created and edited by George R. R. Martin, author of A GAME OF THRONESThe heart of the world is bleeding, the People's Paradise of Africa is having it out with the Caliphate, and the Sudan is a charnel house. The powers-that-be aren't doing anything. The UN might set up a committee. But the time for action is now. So, one by one, the aces join the fight, each for their own reasons ...The Wild Card virus kills 90 percent of the folks who catch it, but those who survive gain special powers. Some become grotesque mutants like the half-man, half-rhino Denys Finch. They're the jokers. Some get trivial powers. They're deuces. And some - the aces - develop wild superpowers. Like Bubbles, who can absorb any amount of energy. Or Bugsy, who can turn his body into wasps. Or Double Helix, the shape-changing, teleporting assassin.And Tom Weathers, the Radical. The strongest, most versatile of the aces - he can fly, he's strong enough to rip the turret off a tank, he can shoot heat rays from his hands ... but his greatest strength is his total conviction in the rightness of his cause. Whatever the cause is at the moment.At this particular moment, he's found a way to get more aces for the People's Paradise. Lots more aces. And that's where the trouble starts ...

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Wild Cards: Busted Flush

George R.R. Martin
Authors:
George R.R. Martin

The return of the famous shared-world superhero books created and edited by George R. R. Martin, author of A GAME OF THRONESIn the six decades since the alien plague known as the Wild Card virus spread a wave of mutations around the globe, humanity has begun to come to terms with its consequences. Grotesque half-human creatures known as 'jokers' inhabit an underworld of their own, while the legendary prodigies known as 'aces' have become real-world superheroes, complete with colourful names and costumes.Now a new generation of aces has taken its place on the world stage, becoming crucial players in international events. At the United Nations, veteran ace John Fortune has assembled a team of young heroes, known as The Committee, to assist at trouble spots around the world - including an invasion of zombies in hurricane-ravaged New Orleans, a freak nuclear explosion in a small Texas town, and a fateful showdown with the forces of the oil-rich Islamic caliphate in the Middle East.But The Committee's opponents have their own aces and jokers ready to do battle, including a Marxist revolutionary, a brutal mercenary, a young boy with apocalyptic powers and - most terrifyingly of all - a sinister arm of the FBI known as SCARE.

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Wild Cards: Inside Straight

George R.R. Martin
Authors:
George R.R. Martin
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Tuf Voyaging

George R.R. Martin
Authors:
George R.R. Martin
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Wild Cards: Jokers Wild

George R.R. Martin
Authors:
George R.R. Martin
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The Armageddon Rag

George R.R. Martin
Authors:
George R.R. Martin
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Wild Cards: Aces High

George R.R. Martin
Authors:
George R.R. Martin

More exciting adventures from the longest-running shared world superhero series created and edited by George R. R. Martin, bestselling author of A GAME OF THRONES30 years after the world changed, the victims of the gene-altering 'Wild Cards' virus face a new nightmare. The place is New York City, home of Aces High - the glamourous lounge for superheroes, high atop the Empire State Building - and Jokertown, the squalid residence of the city's deformed underclass. The victims of the Wild Card Virus are no longer new and strange, but neither are they accepted by a world that still fears them. But as a new decade dawns, all eyes are drawn to the skies, and the Wild Cards may be the planet's only hope.From the far reaches of space comes The Swarm, a deadly menace that could very well destroy the planet. Aces and Jokers must form an uneasy alliance and prepare for a battle they must not lose. Edited by George R. R. Martin, this volume features stories by Roger Zelazny, Walter Jon Williams, Pat Cadigan, Lewis Shiner, John J. Miller, George R. R. Martin himself and more

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Wild Cards

George R.R. Martin
Authors:
George R.R. Martin

The return of the famous shared-world superhero books created and edited by George R. R. Martin, author of A GAME OF THRONESThere is a secret history of the world - a history in which an alien virus struck the Earth in the aftermath of World War II, endowing a handful of survivors with extraordinary powers. Some were called Aces - those with superhuman mental and physical abilities. Others became Jokers - cursed with bizarre mental or physical disabilities. Some turned their talents to the service of humanity. Others used their powers for evil. Wild Cards is their story.Return to the beginning of the long running shared-world series edited by George R. R. Martin, featuring stories and characters who would go on to become legends. Super-heroes have never been more real. Originally published in 1987, Wild Cards includes powerful tales by Roger Zelazny, Walter Jon Williams, Howard Waldrop, Lewis Shiner, and George R. R. Martin himself. And this expanded edition contains further original tales set at the beginning of the Wild Cards universe, by eminent new writers like Hugo-winner David Levine, noted screenwriter and novelist Michael Cassutt, and New York Times bestseller Carrie Vaughn.

Gateway

Dreamsongs

George R.R. Martin
Authors:
George R.R. Martin
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Fevre Dream

George R.R. Martin
Authors:
George R.R. Martin

Abner Marsh has had his dearest wish come true - he has built the Fevre Dream, the finest steamship ever to sail the Mississippi. Abner hopes to race the boat some day, but his partner is making it hard for him to realise his ambition.Joshua York put up the money for the Fevre Dream, but now rumours have started about the company he keeps, his odd eating habits and strange hours. As the Dream sails the great river, it leaves in its wake one too many dark tales, until Abner is forced to face down the man who helped to make his dreams become reality.

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Dying Of The Light

George R.R. Martin
Authors:
George R.R. Martin