Labrys Town, home to a million humans cut off from the rest of the universe, has been invaded. Those who protected it have been deposed.
The Relic Guild are scattered across the worlds of the Aelfir. Many of them are dead or dying. The Genii control everything. The war is almost over.
Clara, a young woman barely able to control her werewolf side, has seen her friends and mentors killed in front of her. She is the last hope for Labrys Town.
But someone else is watching…
The dramatic conclusion to the award-nominated fantasy trilogy which began with THE RELIC GUILD.
(p) 2016 Orion Publishing Group
The Relic Guild are scattered across the worlds of the Aelfir. Many of them are dead or dying. The Genii control everything. The war is almost over.
Clara, a young woman barely able to control her werewolf side, has seen her friends and mentors killed in front of her. She is the last hope for Labrys Town.
But someone else is watching…
The dramatic conclusion to the award-nominated fantasy trilogy which began with THE RELIC GUILD.
(p) 2016 Orion Publishing Group
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Reviews
Cracking storytelling, a masterful understanding of pace, alongside top notch prose.
Edward Cox goes from strength to strength. THE RELIC GUILD series is everything a good fantasy series should be; well-plotted, lively and hugely entertaining.